To anyone having the error with launching this game here, I would recommend opening the game page outside of the GTMK gamejam submissions page by going through the developer's main page and then the game.
This is due to Godot web projects having an issue with launching when being launched inside the gamejam submissions page. Best wishes!
thanks man, I think it also might be because I haven't updated my godot in a while I'm still on 4.1 and might have used some wrong compatability settings, cuz I didn't have a problem with this last year. Anyway if what ur saying works tho that'd be pretty awesome thanks.
Ah shouldn't be an issue for 4.1 from what I know, in terms of compatibility settings, which settings do you mean, because last I checked they shouldn't matter 🤔.
Sorry, might be a problem with your browser, I enabled the SharedArrayBuffer, not rlly sure what Cross Origin Isolation means, gonna ask some other ppl to test.
I try new browser and see if I can get the game working, however if I can't get it working I do apologise but I will have to give up on playing since I want try as many of these games.
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To anyone having the error with launching this game here, I would recommend opening the game page outside of the GTMK gamejam submissions page by going through the developer's main page and then the game.
This is due to Godot web projects having an issue with launching when being launched inside the gamejam submissions page. Best wishes!
thanks man, I think it also might be because I haven't updated my godot in a while I'm still on 4.1 and might have used some wrong compatability settings, cuz I didn't have a problem with this last year. Anyway if what ur saying works tho that'd be pretty awesome thanks.
Ah shouldn't be an issue for 4.1 from what I know, in terms of compatibility settings, which settings do you mean, because last I checked they shouldn't matter 🤔.
I think the graphics driver can have an impact. Or at least that's what someone else said. I'll expirement with different exports when the jams over.
Best wishes!
I think you needed to have built your Godot project with "Compatible" instead of the other options
Unfortunately doesn't work :(
What computer r u using
unable to play sadly got this message
Sorry, might be a problem with your browser, I enabled the SharedArrayBuffer, not rlly sure what Cross Origin Isolation means, gonna ask some other ppl to test.
I try new browser and see if I can get the game working, however if I can't get it working I do apologise but I will have to give up on playing since I want try as many of these games.
no problem I get it I think there's a problem w the ios godot 4 still sucks